I have a problem: if left to my own devices, I will pack the biggest, heaviest bag of stuff to lug around to conventions. This always ends in disaster because my high school marching band days are farther and farther behind me and just because I used to lug around a sousaphone back in the day doesn't mean I want to lug around a 50lb duffle bag filled with all my fancy doodads and gewgaws. I mean, I do, but my withering agèd form would prefer that I do not. Given that these days I often pay my way to conventions by running games, if I can't lug around my laptop, second screen, thick wooden GM screen, binder, and at least five different RPG books that I just brought just in case my laptop died and I needed to reference things, what am I to do?
Enter: Man Alone's ultimate solo RPG arsenal video.
After watching through the video again and chewing on what kinds of tools are necessary for most games, my thought process was thus:
- The notebooks, fancy mechanical pencil and notebook holder are spot on, can't go wrong there.
- Most solo games require dice, a standard American deck of 52 playing cards, a tarot deck, a
Jengatumbling block tower, or some combination thereof to play in addition to somewhere to record notes/story. - Most multiplayer RPGs need you to have a book, your standard array of dice, a tarot deck, character sheets, or some combination thereof. Character sheets are easy enough to fold up and stow pretty much anywhere, or can be dumbed down onto notecards or even done on phones for most games so I'm not too worried there.
- Being on the go means that chargers are super important, as are some kind of headphones in case you're just waiting around.
- I always forget business cards, and sometimes I need to pretend like I know what I'm doing so I should find some way to bring those along.
- The bag needs to be small and light - under 5lbs when full if at all possible. Cross-body is preferable since I often dress fancy at cons and tiny backpacks can look a little silly. I'm allowed to be vain, okay?
- Needs to be extremely obvious that it is mine - I've learned my lessons from lugging around my ancient ThinkGeek Bag of Holding.
I really went round and round on what bag to choose. I really wanted something cross-body, and I REALLY wanted to stay away from the TACTICOOL æsthetic, but in the end you just can't beat the efficiency of these military style bags. The fact that it came in neon purple really sold me on it though - despite being a color I like, it is so eye-blisteringly bright that it should be very hard to lose and almost impossible that anyone else is rocking around with one. And down the line if I ever feel like it just doesn't have enough space, I can always grab another MOLLE compatible bag and bolt it onto the outside.
While I appreciated Man Alone's suggestion of the nice fancy notebook case, I'm about to change jobs and needed to cut costs where I could so I ended up with something off-brand but just as effective! You may also notice something there I did not plan for originally - a small e-reader. This was something a relative got for free that they had pawned off on me because I'm "young" and "tech-y" and has basically sat around collecting dust, but it's absolutely something that can both go on the internet when needed AND download PDFs of any games I'm planning on running, which means that solves the issue of small bag, big books. In addition to holding two Field Notes journals, the mechanical pencil and the e-reader, the notebook case also fits a tiny metal briefcase with my business cards in it.
The Horror On The Orient Express deck of playing cards was a purchase at my very first GenCon, and the Strange Beast Tarot by Shing Yin Khor was a very cool purchase at this year's SPX, so they were obvious includes. One of those power banks actually has a solar panel on the side of it to recharge with, so that's for sure getting clipped on the outside of the bag, meaning the other bank (plus another one I had laying around) along with the charge cables can all cram into a pocket together.
What you MAY have noticed, having made it this far, is that one thing I called out as being sometimes necessary for solo RPGs is missing - the Legally Distinct Jenga Tower! I actually ordered a "World's Smallest" brand one that was 2.5" tall and would have been perfect, but it got lost in the mail and they're not issuing me a refund so...y'know. Maybe if I find one in the wild. Thankfully there's a thread on Chris Bissette's Wretched and Alone Jam about using a dice roller to simulate a similar probability curve to pulling blocks so I guess I'll just have to settle for now.