For Want of a Silver Bullet
Showing posts with label
ramblings
.
Show all posts
Showing posts with label
ramblings
.
Show all posts
Tuesday, August 4, 2026
Sicko Implementations of Bespoke Tradeable Rulepacks
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I should be writing about GenCon. I should be writing about the Appendix N Jam, or like, reading other peoples' entries and rating them....
Sunday, July 19, 2026
The Razor Thin Edge Between The Desire for Community vs. Commodification
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You're getting multiple posts in the same month, that's how you know I've got way too much to do and how badly I need to fr...
Thursday, July 16, 2026
FEMA ICS/CRM as TTRPG SOPs: or, Using Government Strategies In Your Game Design
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Y'ever just get a thought in your head for one of these here blog posts and go "No...no, I can't write that. There's n...
1 comment:
Friday, June 19, 2026
Why You Should Write Your Games To Be Played At Conventions
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As I begin my prep for running games at GenCon this year, I've been chewing on the idea of how games are presented for running at...
Friday, March 27, 2026
Gameable Content from Sonic SatAM
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If you're from around the modern OSR blogosphere, you're probably much more familiar with Farmer Gadda than you are me. While ...
Saturday, March 14, 2026
You Didn't Understand Triangle Agency Because You're Already "Good At Games™" (and Probably Didn't Read Homestuck)
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tl;dr (Triangle Long; Derails Reviews) This one is gonna be kind of a long one, and because this ties to the point I'm making I...
6 comments:
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